AI Insights · Timothy · October 2024
Top 5 io Games on Android in Switzerland: Q3 2024 Performance
Explore the performance trends of the top io games on Android in Switzerland during Q3 2024, with insights on downloads, revenue, and active users.
During the third quarter of 2024, the top io games on the Android platform in Switzerland demonstrated varied performance in terms of downloads, revenue, and weekly active users. Here, we delve into the specifics of each game's metrics, based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. saw a fluctuating revenue trend, starting at about $150 and dipping to $64 mid-quarter before recovering to $204 by the end of September. Downloads followed a similar fluctuating pattern, beginning at 1.5K and decreasing to 824 before rebounding to 1.3K. The game's weekly active users grew from 7.3K to 8.3K by the quarter's end.
Hole.io by VOODOO experienced minor fluctuations in revenue, peaking at $119 in mid-August and ending the quarter at $63. Downloads began at 1.4K and, after a dip in mid-quarter, increased to 1K by September's close. Weekly active users started at 7.4K, dropped to 5.6K mid-quarter, and climbed back to 6.8K.
Snake.io - Fun Snake .io Games from Kooapps Games had a revenue peak of $170 in early August, followed by a decline to $16 by the end of the quarter. Downloads showed a downward trend from 905 to 598, before increasing to 949. Weekly active users began at 8.7K, dipped to 7K, and then rose to 8.3K.
Paper.io 2, also from VOODOO, displayed a varied revenue trend, peaking at $181 in mid-September and concluding with $117. Downloads decreased from 1.1K to 523 mid-quarter but ended strongly at 1.2K. Active users initially dropped from 4.9K to 3.8K, but there was a resurgence to 5.2K.
Mosquito.io by Supercent, Inc. maintained steady download figures, starting at 393 and ending at 352. Active users increased from 644 to 806 throughout the quarter.
For more detailed insights and data, visit Sensor Tower's platform.